
Ethereum-based action role-playing game Treeverse will launch its first in-game rewards season on April 19 following its multi-platform release last month across iOS, Android, and Windows.
The launch includes a 30-day campaign that allocates 2.76% of the game’s upcoming END token supply, alongside additional Immutable (IMX) and Pixelmon (MON) tokens to players. The rewards structure targets “grinders and high-level players,” according to the announcement.
Players can earn rewards through daily quests, reaching specific skill levels, and competing on leaderboards that track dungeon runs, gold acquisition, experience points, and monster shard collection. To qualify for rewards, participants must purchase at least one of the game’s NFTs, which start at approximately $5.
The crypto rewards include multipliers for players who hold partner tokens or own specific NFTs from Treeverse’s previous collections. Developer Endless Clouds’ END token has yet to be generated, with the launch slated for at least one month after the end of Season 1.
Alongside the season launch, Treeverse will be deploying its first NFTs on the Immutable zkEVM blockchain, divided into non-tradable soulbound tokens and tradable “Crowns” with a limit of one per digital wallet.
All player progress has been reset ahead of the Season 1 launch, with an official FAQ noting that another future progress wipe will take place ahead of the eventual Season 2 rollout.
Immutable is a leading Ethereum gaming platform, comprised of two scaling networks: Immutable X and Immutable zkEVM. The firm announced last week that it plans to merge the networks by migrating Immutable X assets to the layer-2 zkEVM.
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